








A system for creating and animating localized wind effects around the player which can be spawned, destroyed, move independently, be attached to actors, rotate, scale, increase and decrease intensity.
Apply wind to foliage via the included material functions.
Visualize the offsets via the debug switch in the material.
More video and demos on my blog -
Full tutorials will be uploaded in the coming weeks.
https://www.artstation.com/blogs/tastysteak/W6wL/animated-wind-actors-tool-wip-chinook-helicopters
https://www.artstation.com/blogs/tastysteak/Nr4L/placeable-wind-actors-with-customisation